Blarg! Just removed a bunch of preinstalled apps from the netbook (and Git, which I installed for some reason).

This should improve the performance greatly!

Not sure why, but for some reason I spent 4 hours making a browser based mud client that uses a websockets proxy to connect to any mud.

Netbook has lasted seven hours on battery after learning to run screen at 0% brightness. Now testing how well it handles sleep mode.

Also I think I've figured out the trick with this netbook. As long as I don't adjust the brightness, the battery seems to last longer than 10 seconds. :)

Had a wild dream last night. In it, I dreamed that the Firefox right-click menu could show you a list of "Active Attackers" who are trying to hack your browser session.

Also, my every time my phone rebooted, it would start a phone call with my entire contact list and I had to close each call manually.

animal crossing and final fantasy crystal chronicles on switch? 2019 is shaping up to be a great year

Started watching Duel Masters again. It's wild rewatching it now that I know the rules of Magic, and its relationship with .

The gag dub is still brilliant.

Just came across this: channelfireball.com/articles/p

This looks like a more strategic and deep alternative to pack wars for booster-vs-booster magic.

If this kind of thing interests you, and you want to see me doing more of it, consider donating to my Patreon: patreon.com/cwebber

I am doing the research to make the fediverse into a distributed, secure, multiplayer virtual environment / game. If I can raise enough funds I can work on making the federated MUD dream a reality full-time.

More demos, including some making use of this, to come.

Did you know that communitywiki.org/trunk exists?

It's a new project where you can find people in the Fediverse and follow them by topic.

Also, you can request to be included. It's a really cool idea.

If you are new to Mastodon or you are looking for more interesting people to follow, you should check it out.

When they've been making Halo games, they spent a lot of effort designing the perfect, most engaging 10-second experience. They figured that if they can make a game that's really fun to play for 10 seconds, they can repeat this 10 seconds fragment indefinitely, making the whole game very fun. It worked.

I keep that in mind when I design a UX for my app, or think about tweaking my work/hobbies to be more fun and optimized for flow.

Nail the 10 seconds that hook your brain, then just repeat.

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Barry Peddycord III

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